Game Commands
Note: All commands and types are case sensitive.
Any commands encased in <pointed brackets> are game variables supplied by the player.
|
Command |
Effect |
|
ver |
Displays the game version in the console window |
|
manual |
Launches the help system |
|
newgame |
Creates a new game |
|
loadgame <filename> |
Load a saved game from a specified file |
|
closegame |
Ends the current game |
|
savegame <filename> |
Saves the current game to a specified file |
|
choosemap <filename> |
Loads a specified map file |
|
choosecards <filename> |
Loads a specified card file |
|
newplayer |
Creates a new player |
|
delplayer <name> |
Deletes the specified player |
|
startgame <gametype> <cardtype> |
Initiates a game Valid gametypes - domination, capital or mission |
|
undo |
go back to the start of your go |
|
autoendgo [on/off] |
set the autoendgo to on or off (when on it may stop you from doing an undo) |
|
autodefend [on/off] |
turn the auto defend option on and off |
|
showarmies |
Displays in the console the world map showing
territory names, owners and armies |
|
showmission |
shows you what mission you have |
|
showcards |
Displays in console the cards currently held by
the player |
|
capital <territory> |
select a country to be your capital (only used in capital risk) |
|
trade <card> <card> <card> |
Makes a card trade with 3 cards specified by the
player. Territory names are used as card variables |
|
endtrade |
Ends the card trading phase |
|
placearmies <territory> <number> |
Places a specified number of armies within a
territory |
|
autoplace |
Automatically place an army into an empty
territory |
|
attack <attacking territory> <defending
territory> |
Initiates an attack between two territories |
|
roll <attack dice>/<defender dice> |
Rolls the dice for the attack phase |
|
retreat |
Ends the current territory battle |
|
move <number> |
Moves the specified number of armies into a
territory after a victorious battle |
|
movearmies <territory> <territory>
<number> |
Deploys a tactical move |
|
nomove |
Ends the tactical move phase without moving any
armies |
|
endgo |
Ends the turn for the player |
|
continue |
continue playing domination risk if the capital or mission risk has been won |